(Thanks to Retriever II for the heads-up. Since only Parakarry and Bow appeared in PMTTYD, perhaps more cameos were planned for Mario's ex-party members. The ROM contains sprites for all original Paper Mario partners, updated graphically for PMTTYD.
This test e-mail originated in the Japanese text, which is pretty much the same, except the names are "Kawade" and "Kawabe". Text from the English ROM, with line breaks as they would appear in the game. Kohatchii (The ko- prefix here probably means child).Komando Heihoo (Command/Commando Shy Guy).Wanawanaa (Might be something to do with Chain Chomps, known as "Wan Wan" in Japan.).Tsuyonaaru (Roughly, "to become strong").Perhaps these were used for testing purposes. The Japanese ROM contains several unused enemy name labels for battle scenes. I am not certain that the sprite shown above was meant to go with the description, but it was found with the other items, and matches the description fairly well. The description reads, "Kame no Noroi" dayon (roughly, "It's the Turtle Curse!"). The Thousand-Year Door borrows many gameplay elements from its predecessor, such as a paper-themed universe and a turn-based battle system with an. The Thousand-Year Door is the second Paper Mario game. In the transition from Japanese to English, this unused item's name was translated, but its description was not. Paper Mario: The Thousand-Year Door is a role-playing video game developed by Intelligent Systems and published by Nintendo for the GameCube. The snowman in the middle reminds me of the Ice Power badge, but that's about it. This unknown badge also has a "P" version.Ī red version of the blue Charge badge. The diamond in the middle looks like the Damage Dodge badge, but smaller. Triple Dip P: During battle, let your ally use three items in one turn.Triple Dip: Wear this to become able to use three items in one turn during battle.Only Triple Dip and Triple Dip P had descriptions in the PMTTYD text. Note that the first Paper Mario didn't have "P" versions, so Triple Dip P was probably made to match up with PMTTYD's Double Dip P.
These unused sprites are badges from the first Paper Mario game, remade for the sequel but not used for reasons unknown.įrom left to right: Mega Jump, Mega Quake, Mega Smash, Triple Dip, and Triple Dip P. Pity Flower P: When your ally takes damage, occasionally recover 1 FP.Lucky Day P: When your ally's attacked, make foes miss more often.FP Drain P: Drop your ally's Attack by 1 but regain 1 FP per attack.All or Nothing P: Hit Action Commands, up ally's Attack.The Japanese game text actually included names and descriptions for everything but Happy Flower P, and these were translated in the English text.
Using the game's convention of taking the normal badge name and adding a "P", we would get these names for the badges: All or Nothing P, FP Drain P, Happy Flower P, Lucky Day P, and Pity Flower P (in order as pictured). These badges are unused "P" ("Partner") versions of regular badges found in the game. Oddly enough, most of the descriptions for unused items were translated for the English game! As far as I can tell, nothing from the Japanese ROM was removed, only replaced when necessary. All sprites shown here exist in the Japanese ROM as well as the English ROM.